I understand where it's coming from but sometimes I just miss the days where you had to really pay attention and develop some skill in playing a game instead of getting (even if they are subtle) hints all the time. Still witcher's combat looks pretty interesting and promising. I must really say that combat is most of the time the worst part in adventure/RPG games. I loved e.g. PrinceOfPersia's Sands of Time story and jump puzzles but hated its boring and repetetive combat. same with JadeEmpire, I started cheating thru the last fights just cause I couldn't be bothered any more with the tiresome, lenghty kungfu fights. Well I'm glad they toned down the swordswing-streak.
I agree with you. I am 90% done with Prince of Persia Sands of Time on the PC and I find myself dreading the battles. They were fun at first, but they lost that appeal rather quickly. Sword streaks or not, doesn't matter to me, I just hope the Witcher combat is fun and exciting over the long haul. I am putting a lot of faith into this game, and I just hope I'm not letdown.